Skip to main content

Streets of Rage 3 Review

Streets of Rage 3

A Classic game from the Megadrive it was in some ways the best ever beatup game ever made with it still being fun even today a like

The music in the game is very 1990s sounding for how it sounds and also sounds a bit like the music from the Arcades of the past or present a like.

It’s mostly a fast paced game where you fight the enemies this game as the usual classic lift flight which is common in all beatup games where you go onto lift then have to keep fighting other characters it can be hard sometimes since you will not have much space to move around can mean you lose lives or lose the game in some cases if you don’t time the moves right.

The bosses in the game are often a lot of fun in my case I prefer being the older guy who’s like 6.7 he has the best reach and also the best strength and for me in a lot of ways is the easiest one to time the moves overall each hit you do overall.

The kid one has the best but weakest attack or life meaning he’s easy to get killedi f you don’t move well enough overall.

You get the lady who is not the strongest or weakest kind of like in the middle between the kid and Alex for her skills overall.

Alex has overall no real disadvantages since he’s fully balanced character for strength or speed or other stats so if you pick him no problem overall with using him in the game.

You can play by yourself or with friends overall it’s way better with friends so try and get someone to play with you when possible if not you miss out on a lot of fun such as you can team up to fight bosses or other people which having someone with you can make the enjoyment levels a lot higher overall.



Popular posts from this blog

Capcom's Soccer Shootout •Soccer ShootoutEU •J. League Excite Stage '94JP Review

  A fun realistic football game only thing that may annoy some players is how fast-paced it s to me if they slowed it down by like 2% make the gameplay a lot better as a whole . The gameplay for this game I think is probably the best out of all the 16 Bit games since you can headbutt the ball or do throw in lines or long kicks or tackle well in the game all the games of the game of football have been done very well and foul in the games to me most of the time seem pretty fair you could argue this game is better run than a fair amount of modern football matches on the TV or BBC or other football show host channel as a whole to me . Capcom's Soccer Shootout is a soccer video game released for the Super Nintendo Entertainment System in 1993. The game is a simple soccer simulation game with basic gameplay and controls. Players control one of four teams, each with their own unique abilities, to compete in a series of

Captain Tsubasa 3: Koutei no Chousen Review

 Like animation superhero version of football not really any similar to real football except a ball is used here for gameplay style I can see the sense why they made this game but for me it seems a bit weird or pointless to make for people who like to play actual real football so I found that made it odd but I liked the animation style of the game or display here. Captain Tsubasa 3: Koutei no Chousen is a soccer video game released for the Super Famicom and the Nintendo Entertainment System in 1992. It is the third installment in the Captain Tsubasa series, and it follows the story of the soccer player Tsubasa Ozora as he takes part in the Junior Youth tournament. The game features a number of gameplay mechanics such as kick-off, passing, dribbling, shooting, and a variety of special techniques. It also features a story mode where the player follows Tsubasa on his journey to becoming the best soccer player in Japan.

Carrier aces

 A flight simulation game here is what I like about it first the graphic looks nice and  I like the idea of like strategic  idea of you pick the planes before you enter into like dog fight in the sky which the  planes and bullet look good in it. You could get an okay amount of fun for it but I suspect after playing it for more than like 2 hours per day would probably get it to become boring since it's very much same idea in each battle except you may move each time but the idea of shooting down the other plane is still the same you can pick out of America or Japan based on like World war 2 time period. I think the idea of having two screens where you see both planes may make some players get confused by which plane they are and also I feel it makes the gameplay seem bit weird as well and not good idea you should be able to see the front yourself or map idea of the other plane could be possibly a good idea as well