Skip to main content

The Addams Family Review


The Addams Family Ocean brand
A action packed platformer based on the famous TV show and movie called Adam family  it was in the 1990s a very popular show for kids or adults a like to watch you play the role of the father of the family in the game.

You get two hits before you die here and that is needed here since in general it's fast paced game with the enemies moving fast so needing at least two for me would be the minimum health required you can get hats which give you special ability such as hat in red which allows you yo fly which looks like the same Ottoman hat that Aladdin had in that game set as well.

The enemies you fight in the first level be like demons or ghosts and the graphic look a nice style of 1990s style of cartoon graphic which was part of why it was fairly popular but it could not of course compete with like Sonic or Supermario but it's still good game for your collection either way.

Adams family  castle location

You collect Dollar symbols in the game as like the coins in other games like Sonic here and you start the game outside of the castle which is in reality Addam family home  I always found the style of the building very smart and well designed from horror or impressive building style as we well since it looks a bit like mansion or castle kind of like cross between both looks .

Addams Residence green monster here with tongue sticking out

The style here to me in this photo looks incredible for the nice 1900 style of homes in the game look very niche even if you see similar houses in real life to the game they all  look go to me which is pleasant sight overall to me.


Popular posts from this blog

Capcom's Soccer Shootout •Soccer ShootoutEU •J. League Excite Stage '94JP Review

  A fun realistic football game only thing that may annoy some players is how fast-paced it s to me if they slowed it down by like 2% make the gameplay a lot better as a whole . The gameplay for this game I think is probably the best out of all the 16 Bit games since you can headbutt the ball or do throw in lines or long kicks or tackle well in the game all the games of the game of football have been done very well and foul in the games to me most of the time seem pretty fair you could argue this game is better run than a fair amount of modern football matches on the TV or BBC or other football show host channel as a whole to me . Capcom's Soccer Shootout is a soccer video game released for the Super Nintendo Entertainment System in 1993. The game is a simple soccer simulation game with basic gameplay and controls. Players control one of four teams, each with their own unique abilities, to compete in a series of

Captain Tsubasa 3: Koutei no Chousen Review

 Like animation superhero version of football not really any similar to real football except a ball is used here for gameplay style I can see the sense why they made this game but for me it seems a bit weird or pointless to make for people who like to play actual real football so I found that made it odd but I liked the animation style of the game or display here. Captain Tsubasa 3: Koutei no Chousen is a soccer video game released for the Super Famicom and the Nintendo Entertainment System in 1992. It is the third installment in the Captain Tsubasa series, and it follows the story of the soccer player Tsubasa Ozora as he takes part in the Junior Youth tournament. The game features a number of gameplay mechanics such as kick-off, passing, dribbling, shooting, and a variety of special techniques. It also features a story mode where the player follows Tsubasa on his journey to becoming the best soccer player in Japan.

Carrier aces

 A flight simulation game here is what I like about it first the graphic looks nice and  I like the idea of like strategic  idea of you pick the planes before you enter into like dog fight in the sky which the  planes and bullet look good in it. You could get an okay amount of fun for it but I suspect after playing it for more than like 2 hours per day would probably get it to become boring since it's very much same idea in each battle except you may move each time but the idea of shooting down the other plane is still the same you can pick out of America or Japan based on like World war 2 time period. I think the idea of having two screens where you see both planes may make some players get confused by which plane they are and also I feel it makes the gameplay seem bit weird as well and not good idea you should be able to see the front yourself or map idea of the other plane could be possibly a good idea as well