Skip to main content

Captain Tsubasa 5: Hasha no Shōgō Campione

Captain Tsubasa 5: Hasha no Shōgō Campione is a soccer sports game developed by Tecmo and published by Tecmo Koei for the Super Famicom exclusively in Japan. It was released on April 21, 1995. It is the fifth game in the Captain Tsubasa series.


The game is a soccer simulation game in which players take control of a team of characters from the Captain Tsubasa manga and anime series. The game features a variety of game modes, including a tournament, a league, and a cup mode. Players can also create their own teams and customize their team's stats and formation. The game also features a practice mode, in which players can practice their soccer skills.

https://www.game24hours.com/2023/01/captain-tsubasa-4-pro-no-rival-review.html

The game is viewed from an overhead perspective, and the player controls their team using the game's control pad. The game also features a two-player versus mode.


The game was well-received by critics and fans alike, with many praising its gameplay, graphics, and variety of game modes. It is seen as a classic in the Captain Tsubasa series, and is still fondly remembered by many players.


Captain Tsubasa 5: Hasha no Shōgō Campione" is a video game based on the Japanese manga and anime series "Captain Tsubasa". It was released in Japan for the Super Famicom console in 1993. The game is a soccer simulation game that allows players to control various teams and compete against one another in matches. The story follows the journey of the main character Tsubasa Ozora as he strives to become the best soccer player in the world. Like other games in the Captain Tsubasa franchise, it has been well-received by fans of the series.

Comments

Popular posts from this blog

Doomsday Warrior •Taiketsu!! Brass NumbersJP

   Controls really suck here even getting attack on a keyboard more less impossible to do here you would need a controller to have any fun but I doubt the controls would really get much better. Graphics look very 1990s here but with better controls it could had being like possible competitor to street fighter instead of like cheap rip of here for how it looks to me and most others I doubt it would had any serious fans unless they never played street  when they first got the game or had no other games making it's low quality seem in theory high quality to a small amount of people in some cases.  https://www.game24hours.com/2023/05/doom-troopers.html All the moves look very bad display wise to me.

Secret of mana

  The starting part of the game you see the Mana Empire building in action used by the Empire in the past or present during the game the future screen you see is very well designed to me looks wise and the dark green and the blue lights on the power part of it look fantastic to me.  A role playing game released on the  Super Nintendo  it was for many people one of the world best RPG games since for older consoles it had many impressive features to name a few would include Dragons Cannons Magic Weapons many kinds Three main characters Special abilities Mana sword The dragons when you get the device to summon it allows you to call for a dragon which can then fly you to any location on the map when you see the map from the dragon's viewpoint the graphics look incredible for 16 bit machine which is very impressive showing the lack of graphic possible ways of the past it could pass in some ways as better than a decent amount of modern games for the graphic in some ways. https://www.game

Dokapon Gaiden: Honoo no Audition

  Kind of like boardgame with like RPG elements, I suspect it would be fun for short term gaming but anymore that would get boring pretty fast overall but the graphic look  great here and the idea of adding in RPG elements to me is pretty smart as a whole.  https://www.game24hours.com/2023/05/dokapon-3-2-1-arashi-wo-yobu-yujo.html