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Energy Breaker

Energy Breaker is a Japan-exclusive tactical RPG that blends traditional RPG exploration with grid-based combat. Published by Taito for the Super Famicom in 1996, it has since received an English fan translation. At first glance, Energy Breaker resembles classics like Lufia with its dungeon crawling and turn-based battles. However, the tactical combat system provides a unique twist, requiring more strategic thinking than random encounters.

The core of Energy Breaker will feel familiar to fans of 16-bit RPGs. Players explore towns and dungeons from an isometric perspective, conversing with NPCs and searching for items. Random battles have been completely replaced with visible enemies that must be engaged on the field. When combat begins, the battlefield transitions to a grid layout. Here the tactical gameplay shines, as players and enemies take turns moving and attacking based on speed. There are multiple character classes, each with unique skills to master. The combat emphasizes strategic positioning and managing limited resources.

Balance Your Forces for Victory

The grid-based battle system is where Energy Breaker innovates. Units must budget their available Balance to move, attack, and use skills. Proper management of Balance across your party is key. Support skills like healing cost as much Balance as offensive blows, forcing hard choices. Unit placement also matters, as attacking from certain directions can confer bonuses. Energy Breaker captures the depth of tactical RPGs while requiring more thoughtful planning each turn.

Master the Elements


Another wrinkle is the elemental skill system. Characters learn new abilities randomly in battle after using Grimoire items. Each skill requires investing in one of four elemental energies. Specializing in certain elements or spreading upgrades evenly creates unique character builds. The skill system encourages experimentation and gives combat an addictive slot machine-like appeal. Units can eventually learn potent spells making clever use of the grid. https://www.game24hours.com/2023/08/espn-baseball-tonight-review.html

Shows animation characters in fantasy style of forest care colour and layout showing around 50% green colour in bar next to 50% Orange colour


Energy Breaker's world building and narrative help drive the adventure. The story of the Priphea flower's origins is directly connected to Lufia lore. Other plot beats are reminiscent of the Sinistrals arc. While standing on its own, Energy Breaker enriches Lufia history. Beyond references, it spins an engaging yarn filled with twists. The cast of characters is given depth through side stories focused on their hidden motivations. Overall the narrative provides strong motivation to see the journey through.

Review: 8/10


With deep tactical combat and a compelling story, Energy Breaker is a standout Super Famicom RPG. It stays true to genre conventions while evolving the battle system in an innovative direction. RPG fans who appreciate strategic party management will find a rewarding challenge. Anyone looking for a fresh take on turn-based combat should give Energy Breaker a shot.


Energy Breaker executes on the potent combo of traditional RPG adventure and tactical combat. Clever tweaks like the Balance system and randomly learned skills make each battle an engaging puzzle. The connections to Lufia lore round out a unique Super Famicom gem any RPG buff can appreciate.


Pros:

*Addictive elemental skill system

*Tactical grid-based combat

*Expanding Lufia universe lore


Cons:

*Never officially released in English

*Crafting optimal parties takes time

*Light on side content and customization


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