Equinox is an isometric arcade adventure puzzle game for the Super Nintendo Entertainment System. Developed by Software Creations and published by Sony Imagesoft, it is a sequel to Solstice and has the player take control of Glendaal, who must explore dangerous dungeons and collect tokens to rescue his father Shadax from the sorceress Sonia. Equinox is an exceptionally challenging and atmospheric game with excellent graphics, sound, and addictive gameplay.
The journey begins in Glendaal's homeland of Galadonia, but he must travel across a large world map to reach seven other dungeons on his quest. Each labyrinthine dungeon is filled with puzzles, traps, keys, and magical abilities that Glendaal acquires along the way. The isometric perspective creates optical illusions and spatial puzzles that require careful navigation of platforms and moving blocks. With 458 rooms to explore, Equinox provides a lengthy challenge that truly fulfills the action-adventure premise.
Mind-Bending Puzzles Fill Each Room
The core of Equinox's gameplay revolves around the puzzles contained within each small room. Keys must be found to open doors, enemies vanquished to collect tokens, and blocks moved to reach higher platforms. The isometric viewpoint turns many rooms into spatial riddles, as one determines the actual positions of objects. With only one life and deadly traps everywhere, piecing together the solution is immensely satisfying. Some rooms require visiting others first or using newly acquired skills, forcing players to think ahead. With so many rooms to solve, Equinox delivers an incredible array of constantly shifting challenges.
Harrowing Dungeons Hide the Tokens
While individual rooms pose small puzzles, navigating the sprawling dungeons themselves is a big puzzle. The decaying dungeons have their own personalities, from Atlantis-style underwater ruins to a swamp filled with slime. Finding each of the 12 hidden tokens in a dungeon requires thorough exploration. Dead ends, fake doors, and one-way drops force players to learn the layout intimately. The increasing size and complexity of dungeons always keeps the navigation fresh. Along with keys, new abilities, and stronger weapons, the hunt for tokens motivates progression forward through danger. From bone heads to ghost pirates, formidable bosses guard the tokens, providing intense action clashes. https://www.game24hours.com/2023/09/espn-national-hockey-night.html
Cast a Spell, Play a Tune on the Overworld
Between dungeons, an overworld map provides breathing room. By defeating enemies and bosses, Glendaal gains magical abilities and songs for his harp. The spells can be used in dungeons for everything from healing to destroying walls. The harp tunes teleport Glendaal around the map, opening shortcuts and revealing hidden areas. While simple, the overworld gives a sense of place to each dungeon. It also provides a change of pace from constant spatial dilemmas, letting players recenter themselves before the next gauntlet of rooms and tokens.
Review: 9/10
Equinox is a superb brain teaser that maximizes its isometric view to construct intricate, multilayered challenges. Exploring every cunning room and dark dungeon provides an immensely rewarding adventure.
With incredible gameplay variety, an eerie atmosphere, and striking visuals, Equinox pulls one into its world. Though perspective issues very occasionally make puzzles confusing, Equinox remains utterly engrossing.
Pros:
*Huge number of clever spatial puzzles
*Large interconnected world with distinct dungeons
*Great graphics and sound create an immersive atmosphere
*Boss battles require skillful real-time play
Cons:
*Isometric perspective very rarely causes confusing layouts
*High difficulty may frustrate some players
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